home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Micromanía 79
/
Micromanía 79.iso
/
Kohan
/
Version.txt
< prev
next >
Wrap
Text File
|
2000-08-17
|
5KB
|
105 lines
Kohan: Immortal Sovereigns
Revision History:
========
1.0.7
========
Multiplayer:
! adds the ability for three people to play on a LAN game using one CD key
! fixes the inability to connect to multiplayer games through GameSpy Arcade
- fixes a crash when kicked from the game while changing name
- fixes problem, in the connection interface, where if you selected a server
that had all of Target Gold, Cities and City Percentage defined, half of
the interface would disappear.
- fixes crash on host machine when there after too many connection attempts
- fixes problem where, if the host drops while the backup host is lagging,
he is marked as "Ready" and the game is stuck at the vote interface
Interface:
! adds an option to turn off unit acknowledgement sounds
- fixes a rare problem where the cursor got stuck as a unit icon in the company creation
- fixes a problem with lore panels not getting cleared out in observer mode
- fixes the problem where scrolling the mousewheel when an editbox is selected would
delete the selection
- fixes problem where the cursor is constrained to a 1024x768 area on the desktop
after swapping out of Kohan (with large desktrop resolutions).
- fixes problem on Win2K where, if an error message was to be displayed, it would appear
as if Kohan had locked up.
Game Play:
- changes windriders to be listed under archers instead of cavalry and the windrider
captain to default into command mode instead of combat mode
- changes the Royalist building millitia: the village and city now have 2 companies of 6,
and the town and citadel now have 4 companies of 4.
- changes the vulnerability spell to be an area effect spell instead of a group spell
- reduces the cost of the shadow demon to eighteen gold and the upkeep to one mana
- fixes Sadira Bahhrum not having an attack sound
- fixes problem where AI players that have no enemies, in a single victory only
game with diplomacy on, try to make alliances instead of trying to break them.
Tutorial:
- removes the dreadlord unit from basic tutorial mission 6. This opens it up to play
in the Demo.
- changes currently visible triggers to company engaged triggers where appropriate. This
affects Basic Tutorial Mission 3, 4, and 6, and Advanced Tutorial Mission 3
Campaign:
- Cycle of Destruction 4: fixes a potential problem with the Haroun Sanctuary Repaired mission
- Cycle of Destruction 5: removes the militia from the abandoned town
- Cycle of Destruction 6: fixes a story problem if you build the extra outpost before
repairing the existing ones
Editor:
- fixes related triggers list in the Object Editor to correctly represent all
conditions (in supply, full health, etc triggers were not listed)
Miscellaneous:
- fixes some problems running Kohan on some configurations
- adds splash screen during copy protection authentication
========
1.0.3
========
Interface:
- fixes a problem in the font system that could result in the last word of
text being duplicately displayed (which happened in BTM3)
- fixes the sell cursor on the city management panel
- fixes some problems with long chat messages, including a potential crash and
incorrect truncation
- fixes the blue shield messages (such as "X advanced to Regular") to be
listed when the company filter button is selected in the Message Lore
- fixes non-US standard keyboard mappings for edit boxes
Multiplayer:
- fixes a problem where, in a one player multiplayer game, instead of your
only option being "Leave Network Game," it is "Resign"
- fixes a problem where games not marked as 'Public' show up as "waiting
for players" when browsing on a LAN
- fixes problem in Use Scenario Settings multiplayer games where, when the
host drops, the new host would not take over control of some AI players
- adds the version number to the server info window for Scenario games
- adds a "ConnectTimeout" command line parameter, and increases the default timeout to 15s
- fixes the "gametype" command line parameter
- changes Kohan so that running with "connect" or "hostdefault" skips the intro movies
Films:
- fixes resign orders to playback correctly in a film (would result in a sync error)
- fixes problem where player names are sometimes swapped around in a film
- fixes a crash starting some files, and another crash playing a bad film
- fixes viewing films based off campaign maps
Editor:
- adds "Company Engaged" trigger condition
Miscellaneous:
- fixes the cursor disappearing on the Test Graphics OK message box
- fixes a crash with one of the cheat codes
- fixes crash launching custom games on non-random maps if AIs or players were
assigned to slots that don't have start positions on the map
- fixes SAI disbanding upkeep free companies in scenario or campaign games